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News and Events

April 30, 2017
Student sparks Enthusiasm for Video Game Development on Campus
Starting her freshman year at Central Michigan University, Molly Rossman knew she was interested in video game design.

The Midland senior grew up playing Nintendo 64 games such as Super Smash Bros and Pokémon Stadium with her father. The artist went to college in 2013, striving to break into the industry with her drawings and designs.

There is no video game design program at CMU, so Rossman developed her own path. Her ambition drove her to work with advisers and faculty to personalize her curriculum. In her freshman year, she collaborated with Tony Morelli, a computer science professor, to establish the Game Development and Design Club that teaches other interested students how to make games.
...Read the whole story HERE

January 9, 2017
University professors design educational hybrid video/board game using HP Sprout
HP announced its user-friendly Sprout 3D Capture Stage scanner back in 2015, and the Sprout Pro was released about a year ago. While HP was busy unveiling the Sprout Pro G2 at CES 2017 this week, two creative and thoughtful educators from Central M​ichigan University have been busy using the platform to reinvent how ecological management is taught in the classroom, by designing an innovative hybrid video/board game. The two-player game, called Rangers vs. Planners, teaches students the value of effective eco-planning.

October 26, 2016
In search of the great hack
CMU alumni from GM host company's first university hackaton
More than 20 Central Michigan University students carrying game remotes, drones, robots and handcrafted 3-D printers gathered with a few CMU alumni from General Motors​ for the automotive company's first university hackathon. ​

A hackathon is a.....

April 27, 2016
Gaming from Atari to Xbox
CMU students learn about video games in 40-hour gaming marathon
On a recent weekend, Central Michigan University gamers geeked out to a span of 40 years of video games they played over the course of 40 consecutive hours. The gaming marathon started with a game from 1977 named Combat, and at around 8 a.m. the next morning as students – surrounded by empty cans of Mountain Dew and pizza boxes – were in the early 1990s playing Super Mario World. Surrounded by monitors broadcasting the games in an active learning classroom, students learned about video game design through the years as they played all of their favorite childhood games.

December 8, 2015
ExtravaGAMEza 2015
We had a blast at extravaGAMEza this past weekend and raised over $100 for Isabella County Restoration House!  Take a look at the video highlighting some of the student projects.

Tournament Winners
  • Pokemon - Sean Bannen
  • Smash Bros Melee - Austin Doll
  • Programming Competition - Terrence Riley
  • League of Legends - 
  • Best Audio Player - Tyler Prill
  • Best Recreation of a Video Game Object - Wil Horst
  • Cameras And Audio Recording - Shane Light
  • Dashboards, Mirrors and Tablets - Steven Fraser
  • Best Emulator Project - Matthew Kolean
  • Best Game Hardware - Quint and Poli
  • Best Music Creation Project - Logan Greer
  • Best Remote Controlled Vehicle - Jacob Nelmark
  • Best Environment - Nicholas Jungman
  • Best 3D Fan Game - Ethan Reno
  • Original Art - Sam Ora
  • Best Survival Game - Ayrton Fineout
  • Best 2D Fan Game - Marcus Fields
  • Best Narrative - Ian Britz
  • Best Platformer - Alan Warner

November 13, 2015
Virtual reality to help the visually impaired regain vision
The words "virtual reality" traditionally bring images of large science fiction helmets and scenes from The Matrix.  However, CMU Assistant Professor of Compute Science Anthony Morelli is finding other ways to put the technology to use helping those with disabilities.

August 4, 2015
Amazon Web Services Research Grant awarded to Patrick Seeling
Amazon, Inc. awarded Assistant Professor Dr. Patrick Seeling with the Department of Computer Science at Central Michigan University an Amazon Web Services (AWS) Research Grant. 

Amazon Web Services is a collection of remote computing services that together make up a cloud computing platform, offered over the Internet by Amazon, Inc.  The award allows for $3900 in credits to Amazon’s cloud computer server environment at multiple locations worldwide.

For multiple years, Dr. Seeling and Troy Johnson, who is currently finishing his MS in Computer Science, investigated the characteristics of the world wide web and how browsers on desktop or mobile devices access web pages and their contents. Their research led to several publications, including one in the third ranked publication in telecommunications (based on ISI Impact factor 2014): T. A. Johnson and P. Seeling, "Desktop and Mobile Web Page Comparison: Characteristics, Trends, and Implications,” IEEE Communications Magazine, vol. 52, iss. 9, pp. 144-151, 2014.  

Access to the AWS cloud will allow Dr. Seeling and Troy Johnson to investigate how today’s mobile devices access the world wide web and where performance is wasted because servers are non-optimal configured and content is downloaded too often, wasting network capacities and cellular plan data caps next to the limited energy found in mobile devices.​

April 20, 2015
Virtual to reality video games to help teach disabled children cognitive skills
​Video games could change the lives of children with intellectual disabilities as students and professors work together to create a safer way to teach kids functional skills like crossing the street.

Computer science summer courses available

February 25, 2014 - Looking to get some courses in over the summer? Check out the list of what's available this year from the CMU Department of Computer Science.

Summer Session 1: May 19 - June 26, 2014

  • CPS 180, Principles of Computer Programming
    Monday-Friday, 10:00-11:50 AM
    Section # 22261681, Professor Ugur
    Meets in Pearce Hall 124 with labs held in Pearce Hall 423

Summer Session 2: June 30 - August 7, 2014

  • CPS 100, Computers and Society
    Monday-Thursday, 8:00-9:50 AM
    Section # 22262688, Professor Cregger
    Meets in Pearce Hall 126 with labs held in Pearce Hall 424
  • CPS 181, Introduction to Data Structures
    Monday-Thursday, 10:00-11:50 AM
    Section # 22261682, Professor Kinnicutt
    Meets in Pearce Hall 126 with labs held in Pearce Hall 423
  • ITC 101, Reasoning through Computer Visualization
    Monday-Thursday, 10:00-11:50 AM
    Section # 22261675, Professor Stinson
    Meets in Pearce Hall 124 with labs held in Pearce Hall 424

Smartphone Security

In November 2013, CMU's Department of Computer Science was visited and interviewed by Traverse City's CBS affiliate about the issue of smartphone security. Reports have been surfacing that indicate smartphones present a security risk by revealing the location of the user, since through geo-tagging, GPS coordinates can be embedded into the header portion of an image file. Anyone with the correct software can then determine the exact location of where the picture was taken.

On iOS devices, this feature is enabled by default, allowing users to perform useful tasks, such as searching through their photos by location. Many people take several photos using their smartphones, but if you ask someone, for example, to show you pictures of their trip to Alaska last summer, they will have a hard time going back through hundreds of pictures to try to find the ones that pertain to that particular trip. However, with geo-tagging enabled, a smartphone user simply has to look at a map of the United States and zoom to the state of Alaska. Then all of the photos taken in that location will be shown.

Unfortunately, criminals are increasingly taking advantage of geo-tagging to find out where a person is. If you take a photo and email it to all of your friends, anyone that they then share that photo with is able to figure out exactly where you were when that photo was taken. Some people are concerned that if a picture of their child is shared, for example, criminals will be able to determine exactly where their favorite park is. While this is true, it is also not as widespread as most people believe.

Social media sites like Facebook and Instagram remove all geo-tagged information by default so that pictures available on these publicly-visible platforms will not contain any geographic information relating to where the photo was taken. Of course, any signage in the background of the photo may contain clues to the location, so anyone posting a photo needs to be aware of the content within it.

The important thing to remember is that photos taken with a smartphone that are then emailed will still contain the geo-tagged information by default, but this geo-tagging information capture is a feature can be turned off in the settings menu of the device, thereby preventing any security issues from arising.

Click here for more information.

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