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Isabella Bank Institute for Entrepreneurship

We are a dedicated institute for student entrepreneurs across campus and beyond. We aim to maximize your success by fostering your entrepreneurial mindset, promote inter-disciplinary collaboration and provide support for the creation and development of your new ventures. Jumpstart your ideas and get involved today!

Tune in for excitement!

Passion. Potential. Pitches. Don't miss any of the 2025 New Venture Challenge excitement.

Tune in Friday, April 11 at 1 p.m. for great ideas and fierce competition. Then, join the judges, mentors, spectators and teams as they see who is going home with thousands of dollars in venture financing. The awards broadcast begins at 6:30 p.m. and one team will walk away as the overall best venture. 

Start your entrepreneurial journey

Central Michigan University’s College of Business Administration is the home of the Isabella Bank Institute for Entrepreneurship and the first Department of Entrepreneurship in the state of Michigan. We are a student-centric hub where experiential, curricular, and external entrepreneurial opportunities intersect.

Our mission is to maximize student success by fostering a campus-wide entrepreneurial mindset that promotes inter-disciplinary collaboration and the creation of new ventures.

We aim to create innovative programming, boost cross-campus and ecosystem collaboration and provide a comprehensive mentoring program.

Our institute provides extracurricular opportunities and is open to all undergraduate and graduate CMU students.

Student opportunities

  • Meet experienced alumni, faculty, entrepreneurs, investors, and other business and political leaders.
  • Learn practical skills, innovative thinking, and connect with mentors and entrepreneurial resources.
  • Attend skill-building workshops and compete in pitch competitions and Hackathons.
  • Take part in special scholarship programs and travel experiences.
  • Pitch your venture at our signature New Venture Challenge event and compete for up to $20,000 in cash awards.

      Find your path

      Are you interested in becoming an entrepreneur?

      Every journey is unique. Explore the opportunities that interest you.

      Doctoral graduate explores how PTSD, impulsivity, and gaming behaviors influence one another

      by Henry Heller

      Cayla Mitzkovitz, a recent doctoral graduate in clinical psychology, researched the connection between post-traumatic stress disorder and internet gaming disorder. Individuals with PTSD often develop addictive behaviors, such as IGD, to cope with mood and cognition changes. These addictive behaviors temporarily alleviate stress caused by PTSD, but hinder treatment success.  

       Mitzkovitz sought to address the gap in research on PTSD and IGD by exploring the complex relationships between changes in cognition associated with trauma, negative urgency, and their relationship with problematic levels of internet gaming. Mitzkovitz sampled 74 adults and found individuals with PTSD appeared to be at risk for developing problematic gaming behaviors similar to what is observed in IGD. 

       Mitzkovitz also expected to find a link to explain how PTSD, impulsivity, and gaming behaviors influence one another. She hypothesized negative urgency and negative alterations in cognition and mood would explain the relationship, but there seems to be more at play. Mitzkovitz says, “It’s possible that the relationship between these three variables is much more complex than the model I used in this study captured.” 

       The inspiration for Mitzkovitz’s study began with her experiences with Reid Skeel, Ph.D., and his lab. In the lab, Mitzkovitz investigated problematic behaviors as they relate to aspects of impulsivity and completed her thesis on impulsivity and problematic phone use in college students. From there, Mitzkovitz began a therapy practicum at the Aleda E. Lutz VA and observed that veterans with PTSD and a substance abuse problem appeared to correlate with playing video games to a problematic extent. Mitzkovitz says, “I began to wonder if there was some way that negative urgency was fueling this tendency for those with PTSD to seek playing video games to a problematic level. And my dissertation was born.” 

       Mitzkovitz began her post-doctoral neuropsychology residency at the Edith Nourse Rogers VA in Bedford, Massachusetts, and will continue to work toward becoming a licensed neuropsychologist. 

      This story is brought to you by the  Office of Research and Graduate Studies.

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