Certificate in Applied Game Design

Courses

Central Michigan University's Center for Learning through Games and Simulations (CLGS) and Gen Con are partnering to bring you courses in applied tabletop game design – game design for your workspace and your playspace. Industry experts team with academic experts to create online synchronous courses where most of the time is spent engaged in active learning, interaction, and collaboration with your instructors and classmates. Courses use the Gather.town platform for meeting and playing. Our course offerings will vary based on the availability of our experts, and we’ll be constantly adding new classes. If you see something you want to take, don’t hesitate – it may be a once in a lifetime chance.

Take a single course for your own enrichment, professional development, or continuing education*, or take 3 courses and earn a Certificate in Applied Game Design from Central Michigan University and Gen Con. These courses will also count toward Continuing Education Units/Credits (CEU or CEC) for K-12 teachers. We are currently working with the various state institutions to make using these courses for units/credits seamless, but reach out to us if you are wondering about where we are at with the process for your state. Knowing that we have people interested from a specific state will help us prioritize which states we work through the process with first.

Come join us for our next courses!

Damon Stone, Game Designer

Lightbulb to Meeples: Game Design from Ideation to Prototype

Lightbulb to Meeples is a six-and-a-half week synchronous online course focused on the overall progression of designing a tabletop board game from that first idea to a fully playable prototype. You'll be generating ideas, working the design process, and finishing with a prototype of your game that will be ready for external testing while having developed a process that you will be able to apply to any future game.

  • Course launches August 22, 2022.
  • Course ends October 3, 2022.
  • The course runs on Mondays and Wednesdays from 8:00 p.m. to 10:00 p.m. (Eastern Standard Time).
  • This is a non-credit bearing course and certificate.

Industry Expert: Damon Stone, game designer (Android: Netrunner; A Game of Thrones: LCG; Call of Cthulhu: LCG)
Academic Expert: Andrew D. Devenney, Associate Director of CLGS, Co-owner and Publisher of Superhero Necromancer Press
Cost: $450

Lamaro Smith, Game Artist

Visual Storytelling: Game Art, Design, and Branding

  • Course launches October 11, 2022.
  • Course ends November 17, 2022.
  • The course runs Tuesdays and Thursdays from 6:00 p.m. to 8:00 p.m. (Eastern Standard Time).
  • This is a non-credit bearing course and certificate.

Industry Expert: Lamaro Smith, game artist (Libertalia: Winds of Galecrest) 
Academic Expert: Andrew D. Devenney, Associate Director of CLGS, Co-owner and Publisher of Superhero Necromancer Press
Cost: $450

Registration

NOTE: Our registration software performs at its best with Chrome as your web browser.

The courses are professional development/non-credit courses which are non-transferable for CMU credit. For information to earn credit for professional development experiences for a CMU degree, visit the Credit for Prior Learning website.

Register for applied game design courses

Previous courses

“The Art of Gamecrafting: For Your Classroom, Board Room, or Game Night”
During this six-week synchronous online course you will learn how to design a role playing game tailored to your situation – at work or at home. You will gain hands on experience in world building and with connecting good game mechanics with what you want your players to take away from your game. In other words, you’ll learn to leverage the power of role-playing games outside game night (and maybe during game night, too)! We hope you’ll join us and Eloy Lasanta, owner Third-Eye Games, for our first course!

Industry Expert: Eloy Lasanta, Owner of Third-Eye Games
Academic Expert: Andrew D. Devenney, Associate Director of CLGS, Co-owner and Publisher of  Superhero Necromancer Press
Course ran: May 24 - June 30, 2022

Open the Art of Gamecrafting Syllabus (PDF)